Steam Machine after 60 games: console comfort still comes with PC quirks

Steam Machine tested in more than 60 games: where Valve's PC struggles
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A Reddit user named u/arex333, known in the community as “Unscientific Testing Guy,” shared his impressions of Steam Machine after nine days of use and testing it in more than 60 games. Overall, he liked Valve's device: it fits well in a living room and often feels like a console, although the typical quirks of a PC have not disappeared completely.

The author praised SteamOS most of all. He found the interface simple and clear, while the option to switch between gaming and desktop modes preserves the flexibility of a regular computer. According to him, even his wife, who is not particularly interested in technology, used the system without difficulty. That experience may support not only Steam Machine, but also other compact PCs running SteamOS.

Performance was also better than expected. In the Resident Evil 4 remake, lowering the resolution and graphics settings barely hurt the experience. From a normal TV viewing distance, he said the difference between 1440p, 1620p and 1800p was difficult to notice. Of the more than 60 games tested, serious performance problems appeared only in Borderlands 4 and Star Wars Jedi: Survivor—even manual tuning failed to deliver a comfortable frame rate.

Steam Machine also impressed him with its compact size, near-silent operation and responsive interface, which felt faster than Steam Deck. Games even ran from a fast SD card without a noticeable increase in loading times. Compatibility was high: aside from some multiplayer games with unsupported anti-cheat systems, including Marathon, Apex Legends and Call of Duty, he did not find any title that refused to launch entirely. Most controllers, headsets, keyboards, mice and storage devices also worked without problems.

The main drawback is that Steam Machine is still a PC in a polished shell. Automatic graphics presets are often poorly chosen: older games may launch at odd resolutions, while demanding titles can start at around 20 FPS until the user adjusts the settings manually. Extra launchers in games such as Star Wars Jedi: Survivor and Assassin's Creed Valhalla also weaken the console-like feel by adding logins, pop-up windows and unnecessary steps.