Forza Horizon 6 details: Japan, dynamic seasons, and gameplay updates

Microsoft has unexpectedly unveiled a new in-engine trailer for Forza Horizon 6, focusing on the diverse biomes of the upcoming game. The video showcases the capabilities of the updated ForzaTech engine and an impressive level of environmental detail. Beaches, snowy mountain regions, dense forests, countryside, and cozy villages all flash across the screen, looking significantly more realistic compared to the previous installment.

Forza Horizon 6 will be set in Japan. Tokyo will serve as the central location, described by developers as the largest and most complex city in the series' history, five times bigger than any previous urban space in Horizon. Players will explore different districts of the metropolis, from bustling business quarters to industrial zones and port areas. Beyond the capital, iconic landscapes will appear, including Mount Fuji and the Kanto, Chubu, and Kansai regions, albeit in a condensed, game-adapted format.

At launch, the game will feature over 550 cars. Dynamic seasons will return, with the change of seasons not just being visual—lighting, atmosphere, and even sound design will evolve. Blossoming cherry trees in spring, vibrant autumn colors, and snow-covered winter tracks are set to be key visual highlights of the project. To ensure authenticity, Playground Games has enlisted a cultural consultant.

One of the major changes will be a new progression system. Players will no longer start as Horizon Festival stars; instead, they begin as ordinary tourists who must gradually earn their place in the racing elite. This approach could refresh the formula, but it also presents developers with the challenging task of surpassing the success of Forza Horizon 5, which became the biggest launch in Xbox Game Studios history.

Rumors suggest Forza Horizon 6 is slated for release on May 19, 2026, for PC and Xbox Series S|X, with a PlayStation 5 version to follow later.